decision-making strategy
A Distributed Approach for Agile Supply Chain Decision-Making Based on Network Attributes
Bi, Mingjie, Tilbury, Dawn M., Shen, Siqian, Barton, Kira
In recent years, the frequent occurrence of disruptions has had a negative impact on global supply chains. To stay competitive, enterprises strive to remain agile through the implementation of efficient and effective decision-making strategies in reaction to disruptions. A significant effort has been made to develop these agile disruption mitigation approaches, leveraging both centralized and distributed decision-making strategies. Though trade-offs of centralized and distributed approaches have been analyzed in existing studies, no related work has been found on understanding supply chain performance based on the network attributes of the disrupted supply chain entities. In this paper, we characterize supply chains from a capability and network topological perspective and investigate the use of a distributed decision-making approach based on classical multi-agent frameworks. The performance of the distributed framework is evaluated through a comprehensive case study that investigates the performance of the supply chain as a function of the network structure and agent attributes within the network in the presence of a disruption. Comparison to a centralized decision-making approach highlights trade-offs between performance, computation time, and network communication based on the decision-making strategy and network architecture. Practitioners can use the outcomes of our studies to design response strategies based on agent capabilities, network attributes, and desired supply chain performance.
Safe Decision-making for Lane-change of Autonomous Vehicles via Human Demonstration-aided Reinforcement Learning
Wu, Jingda, Huang, Wenhui, de Boer, Niels, Mo, Yanghui, He, Xiangkun, Lv, Chen
Decision-making is critical for lane change in autonomous driving. Reinforcement learning (RL) algorithms aim to identify the values of behaviors in various situations and thus they become a promising pathway to address the decision-making problem. However, poor runtime safety hinders RL-based decision-making strategies from complex driving tasks in practice. To address this problem, human demonstrations are incorporated into the RL-based decision-making strategy in this paper. Decisions made by human subjects in a driving simulator are treated as safe demonstrations, which are stored into the replay buffer and then utilized to enhance the training process of RL. A complex lane change task in an off-ramp scenario is established to examine the performance of the developed strategy. Simulation results suggest that human demonstrations can effectively improve the safety of decisions of RL. And the proposed strategy surpasses other existing learning-based decision-making strategies with respect to multiple driving performances.
Lee
Interactive narrative environments offer significant potential for creating engaging narrative experiences that are tailored to individual users. Increasingly, applications in education, training, and entertainment are leveraging narrative to create rich interactive experiences in virtual storyworlds. A key challenge posed by these environments is devising accurate models of director agents' strategies that determine the most appropriate director action to perform for crafting customized story experiences. A promising approach is developing an empirically informed model of director agents' decision-making strategies. In this paper, we propose a framework for learning models of director agent decision-making strategies by observing human-human interactions in an interactive narrative-centered learning environment. The results are encouraging and suggest that creating empirically driven models of director agent decision-making is a promising approach to interactive narrative.
Visualizing the diversity of representations learned by Bayesian neural networks
Grinwald, Dennis, Bykov, Kirill, Nakajima, Shinichi, Höhne, Marina M. -C.
Explainable artificial intelligence (XAI) aims to make learning machines less opaque, and offers researchers and practitioners various tools to reveal the decision-making strategies of neural networks. In this work, we investigate how XAI methods can be used for exploring and visualizing the diversity of feature representations learned by Bayesian neural networks (BNNs). Our goal is to provide a global understanding of BNNs by making their decision-making strategies a) visible and tangible through feature visualizations and b) quantitatively measurable with a distance measure learned by contrastive learning. Our work provides new insights into the posterior distribution in terms of human-understandable feature information with regard to the underlying decision-making strategies. Our main findings are the following: 1) global XAI methods can be applied to explain the diversity of decision-making strategies of BNN instances, 2) Monte Carlo dropout exhibits increased diversity in feature representations compared to the multimodal posterior approximation of MultiSWAG, 3) the diversity of learned feature representations highly correlates with the uncertainty estimates, and 4) the inter-mode diversity of the multimodal posterior decreases as the network width increases, while the intra-mode diversity increases. Our findings are consistent with the recent deep neural networks theory, providing additional intuitions about what the theory implies in terms of humanly understandable concepts.
Reinforcement Learning-Enabled Decision-Making Strategies for a Vehicle-Cyber-Physical-System in Connected Environment
Liu, Teng, Tang, Xiaolin, Zhang, Jinwei, Li, Wenbo, Deng, Zejian, Yang, Yalian
As a typical vehicle-cyber-physical-system (V-CPS), connected automated vehicles attracted more and more attention in recent years. This paper focuses on discussing the decision-making (DM) strategy for autonomous vehicles in a connected environment. First, the highway DM problem is formulated, wherein the vehicles can exchange information via wireless networking. Then, two classical reinforcement learning (RL) algorithms, Q-learning and Dyna, are leveraged to derive the DM strategies in a predefined driving scenario. Finally, the control performance of the derived DM policies in safety and efficiency is analyzed. Furthermore, the inherent differences of the RL algorithms are embodied and discussed in DM strategies.
Dueling Deep Q Network for Highway Decision Making in Autonomous Vehicles: A Case Study
Liu, Teng, Mu, Xingyu, Tang, Xiaolin, Huang, Bing, Wang, Hong, Cao, Dongpu
First, the highway driving environment is built, wherein the ego vehicle, surrounding vehicles, and road lanes are included. Then, the overtaking decision-making problem of the automated vehicle is formulated as an optimal control problem. Then relevant control actions, state variables, and optimization objectives are elaborated. Finally, the deep Q-network is applied to derive the intelligent driving policies for the ego vehicle. Simulation results reveal that the ego vehicle could safely and efficiently accomplish the driving task after learning and training.
Robots Are Learning Complex Tasks Just by Watching Humans Do Them
Industrial robots used to be big, unwieldy, and dangerous, but new "human-safe" robots are now commonplace on automotive lines, working right next to people. Yet these robots are awkward coworkers; they coexist with us but do not meaningfully collaborate. Robots often need to be explicitly told how to be helpful or when to stay out of the way -- things human teammates seem to learn intuitively. A good human apprentice is a keen observer, inferring unspoken rules and customs, watching how others work, and then generalizing this knowledge for new situations. We are able to accomplish this partly because the human mind is able to process very complex information very efficiently.
Self-Organized Collective Decision-Making in a 100-Robot Swarm
Valentini, Gabriele (Université Libre de Bruxelles) | Hamann, Heiko (University of Paderborn) | Dorigo, Marco (Université Libre de Bruxelles)
We study a self-organized collective decision-making strategy to solve a site-selection problem using a swarm of simple robots. Robots can only move forward or turn in place; sense the intensity of the ambient light; and exchange 3-byte messages with peers in a limited range. The goal of the swarm is to collectively decide which of the sites available in the environment is the best candidate site. We define a distributed and iterative decision-making strategy: robots explore the available options, determine the options' qualities, decide autonomously which option to take, and communicate their decision to neighboring robots. We study the effectiveness and robustness of the proposed strategy using a swarm of 100 Kilobots and we focus on the impact of the neighborhood size over the dynamics of the system.
Learning Director Agent Strategies: An Inductive Framework for Modeling Director Agents
Lee, Seung (North Carolina State University) | Mott, Bradford (North Carolina State University) | Lester, James (North Carolina State University)
Interactive narrative environments offer significant potential for creating engaging narrative experiences that are tailored to individual users. Increasingly, applications in education, training, and entertainment are leveraging narrative to create rich interactive experiences in virtual storyworlds. A key challenge posed by these environments is devising accurate models of director agents’ strategies that determine the most appropriate director action to perform for crafting customized story experiences. A promising approach is developing an empirically informed model of director agents’ decision-making strategies. In this paper, we propose a framework for learning models of director agent decision-making strategies by observing human-human interactions in an interactive narrative-centered learning environment. The results are encouraging and suggest that creating empirically driven models of director agent decision-making is a promising approach to interactive narrative.